Using 3D renders for 2D art

So I had that model I did while trying to deconstruct Ghost Recon Wildlands’ character model workflow, I thought I’d step out of my comfort zone a little and do something 2D in photoshop with it, it also allowed me to use some really great free brushes I nabbed on the internet.

I kind of liked the idea of doing a minimalistic silhouette style image, so that’s what I ended up doing. ghost_silhouette

I felt it was an interesting look into depth and contrast, if nothing else but a bit of boredom busting.

I’d like to experiment more with this styling someday, but right now this isn’t my focus.

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