When I started this module I was still uncertain as to where I’d fit in in regards to the games industry, at first I was looking at the solid prospect of being a 3D artist, but after I realised I had an Achilles heel that make me less desirable I wondered if the role was right for me.
I discovered the role of Tech Artist, and given my experiences I felt that such a role was better suited to me, and I’m glad I did, pair this with the idea that I also wanted to become a teacher after my stint in the industry I had a fair idea of where I needed to be looking
Over this past few months I’ve been exploring the role more and more, seizing opportunities when I could, delivering classes, helping people online, and exploring new techniques. I’ve enjoyed seeing the progress I’ve made and I would like to see it continue more in the future.
While a lot of the things I did learn were from external experiences to the college, I did still learn a lot from my experience within the college, from the tasks we were given.
I think it’s safe to say the unreal project was really where I saw myself come out of my shell, I thoroughly enjoyed getting myself into the engine and building a game level ground up, but it’s also left me with a lot of pointers to learn, I can now continue to learn these things in my free time and my external work assists me in this as it uses Unreal 4.
One of my primary weaknesses to work on with my boss outside of study over the summer will be level design, as he is primarily level design based.
Understanding the engine and creating the level has given me a firm understanding of what I need to aim for, and the optimization techniques I’ve learned outside of study has greatly benefited my experience in such.
Substance Designer and Marvelous Designer have now become a standard part of my workflow, I found learning these in Alternative techniques was an amazing addition to my arsenal of tools and has made me much more employable.
I have taken the time, thanks to my tutor, to teach the class industry standard techniques, which has greatly increased not only my confidence but my capability of delivering a concise lesson to a group of people and has opened up my ability to network and bond with my ‘colleagues’ I feel since such time I have developed a much stronger bond between my classmates and I hope to be able to replicate this in the future with my role in the industry, while I don’t know everything, I am willing to learn, and I am willing to repeat what I have learned to others.
Teaching others and gaining feedback from them also opened my eyes to a few personality traits I never thought I had, hopefully desirable personality traits that I can expand more on to create a strong sense of leadership within myself.
I have seen my work improve at least two-fold in this past year alone, a testament to the fact that I am learning, even if it is at my own pace, I know Maya, now, for instance, which is a very desirable skill in itself and I’m sure, as I keep going along and using it I will become proficient in it to be able to run in a job where Max isn’t installed.
That’s not to say I have not had down times, but the positives to be gained from these down times are just as important as the positives from the good times.
I’ve learned to not waste my energy on those who cannot be helped, and those who will not help. I have learned to keep my personal problems away from the job at hand and to keep my problems with the job between myself and those who need to know. With time, I will continue to reflect positively on bad times and learn to grow strength from it. The toughest lessons are the ones you learn most from, and having had a bumpy start of the course due to some management issues, I have gained a stronger character and I have learned to not waste time and energy getting frustrated over things I can’t control.
Outside of college, my experience with Blackfoot Studios has been and still is an incredibly positive learning experience, with Phil being my gruff mentor and John having been a Tech Artist, he is willing to take me under his wing and help me become who I want to be, he directed me towards Python, and I am still continuing to learn the language, it’s been a very positive experience to get back into the programming side of things after so long away, Python and MaxScript have both enabled me to optimize my own Workflow, with the Picatinny rails script being functional, it’s helped me a lot as now all I need to do is bring up that script when I need to create them.
With my past year at least in college, I have learned more than I anticipated, my character has completely changed from the person I was when I started, initially I was confused, anxious and unable to act on my own initiative, now, I am very independent, willing to ask questions, and I’ve grown a steely determination that I hope will stay with me throughout my career.



after hours of messing around trying to find out what was wrong, I tried substance painter

